torsdag den 23. oktober 2008

Riding hard, breaking bones.


After lingering at rank 19 for longer than I'd like to admit Chefen dinged 20 last night. After a few hours of Scenarios I was close enough to let the area xp of the Inevitable City finish me off. Yup, El Chefe has never seen the capital and so far he's only just done a brief tour around the attractions. I'll most likely go back tonight and finish some of the quests and get to know the place a bit better (/ty to the kind souls in the chat, who could be arsed to point me to the mount vender. Twice...).

But nonetheless, I managed to climb my way to rank 20. Not a very impressive feat at this point in time, but still a nice time to stop and think.

What have I learned as a healer so far?

1. WAR heals are hot, hot, hot! Compared to WoW a three second heal will bump your target about a third or a quarter of a health bar. What really counts here is thinking ahead of time. Put autofire on your instant HoTs and pay attention to who ever is getting focus fired - they'll need it. And while your at it, notice who'll be next in line and start caring for them as well.

2. Wearing a sexy brownish robe might get you all the ladies (or mushrooms in case of Greenskins...), but it wont do you jack against the Witch Hunter blasting away with his .38 and poking you with his rapier. Run, baby, run and better head for a tank or a crowd of allies. Circle amongst them and make sure you make the best use of the terrain. I cannot count the amount of times I've run a melee tired by sprinting amongs the trees and rubble. Avoid LoS and keep your HoTs cooking. And if you can manage to spare a few for your teammates, do so!

3. Use the force, Luke! You got a shield - use it! It really saves lives, and not just your own. Ok, it's limited to your own party, but still it really can give you those split seconds you need to pull off a big heal. Think of it as a 400 hp buffer for your Bigger and Greener. And if your specced Mork, you should even use it as a damage buffer for your dps-mates.

4. Darn it. I had one more thing, but getting disturbed is one of the perils posting at work brings about. Nevermind the bollocks, though, it might come back later.

5. It's fun. Running around and keeping your mates alive is a blast. The times where you just manage to save your team is priceless. And even moreso if it's appriated - so remember to thank your fellow healers and tanks (and dps).

Ok, so you've played half the levels of your game - what's new? Well, the biggest difference you get by turning 20 is a mount and another tactic slot.
The mount will be really nice even though WAR is a compact game without the boring (and sometimes epic - but most often epically boring) travels through the terrain. 50% speed increase for 15g? SOLD to the fat git in the snazzy coat!

A new tactic slot means I can juggle two tactics at a time. For now this means I'll be complimenting either my +willpower tactic (for healing) or my +20% damage tactic (for damage...) with the tactic that let's you build Waaagh faster. Throwing instant heals on myself while soloing or Your're Not So Though's in RvR much more often will be appriated. I just haven't tried it yet :)

The slightly less revolutionary bit about turning 20 is a groupwide heal. I think this will be slightly situational, but really helpful at times. When the entire party is getting burned down a medium heal combined with a smattering of insta-HoTs will be very handy.

And what of the little git himself? I suspect he'll respec to Mork and renownboost his Willpower instead of the solo-pve build I've been using so far. Healing in scenarios (and a bit in PvE/Open RvR) seems like my favourite way of levelling as I'm getting a bit sick of grinding mobs as a shaman. Rinse and repeat ad nauseum.

Halfway to the top and still enjoying the journey - that can't be bad, can it? :)

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