tirsdag den 21. oktober 2008

Levelling is hard...

After spending about a year playing WoW I got used to the way a toon levels in that game. Especially after the boost in quest xp and lowering the thressholds for each level, levelling was a breeze. Apart from the endgame 55-60+ adding a level a day was easy even for my very casual approach to the game, and even with a bit of effort it could be done after hitting 60.

WAR is different. Of course there’s 30 less levels to actually gain, so each should be almost twice as hard to aquire. Still, the first ten or so levels came very quickly and then it seems the curve is really taking off. I’m currently standing at almost twenty and I’ve spend a good few nights RvR’ing my way towards that level. Playing a shaman is slightly boring in PvE solo – in my oppinion. It’s very much a rinse and repeat experience, and it does take quite a while to fight your way through mobs. Add to that the quick respawn time of WAR and you could quickly get into a nasty situation… and I certainly have.

However, this is not my biggest concern. The questing and solo-PvE part of WAR just seem a bit… dull to me. I like the PQ, but as others have pointed out they cannot be done unless you’ve got a good group together. And these are not always at hand leaving you stuck repeating the first part over and over if you want that influence grinded.

RvR is another ballgame, though. I really do enjoy it even with the unstable nature of PUG’ing. So far my guild has not been able to muster any serious RvR action or scenario participation, and it nags me a bit. I don’t want to change guild this early, but on the other hand I’d rather not get stuck with PUG’ing my way to rank 40. We’ve managed an alliance, but I’ve still to see any result of it.

So all in all? WAR is still loads of fun, it’s just soooo much better when in a group. Gotta get the happy face on and start making more friends, I guess :)

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